← Nesim Apps

How to Play Grumblings: Rules, Monster Moves and Tips for 3 Stars

By Nesim Razon, independent Android developer

Grumblings is a turn-based maze puzzle. You step through the maze to the glowing door, and after every step you take, the grumpy monster takes two. There is no timer and no luck: every level can be solved by planning ahead. This guide explains the rules, how the monsters decide where to go, and the tricks that make levels easy.

The rules in one minute

How the monsters move

Every monster has an arrow on its belly. A monster with a sideways arrow moves horizontally first and then up or down. A monster with an up-down arrow does the opposite. If the preferred direction is blocked by a wall, the monster tries the other direction, and if both are blocked it stays where it is.

From later worlds, two monsters take turns: the first steps, the second steps, then the first and the second step again. A monster cannot step onto a cell where another monster stands.

The two best tricks

Tips for two-monster levels

Getting 3 stars

Stars depend on how few moves you need compared with the shortest possible escape. Three stars means you found the shortest solution; two stars is a few moves more. Press and hold next to your hero to preview where the monsters will step before you commit, and use Undo freely to try ideas.

Frequently asked questions

Can the monsters hurt me?

No. If a monster catches you it only tickles you, then you can undo and try again.

Is there a time limit?

No. Take as long as you like; only the number of moves matters for stars.

Can every level be solved?

Yes. All 300 levels are checked by a solver, so there is always a way to reach the door.

What does the Wait button do?

It makes you skip your step while the monsters still take theirs. It is often the key to trapping a monster behind a wall.

More guides